Front Mission 3 (フロントミッション サード, Furonto Misshon Saado) is a tactical role-playing game for the PlayStation developed by and published by Square Co., Ltd., released in Japan on September 2, 1999, North America on February 29, 2000, and Europe on August 11, 2000. Front Mission 3 is the third main entry and the fifth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 3 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
Front Mission 3 was the first title in the Front Mission series to be released in North America, and the first to be released in Europe, courtesy of Square Electronic Arts.
The mechanics of Front Mission 3 are a radical departure from Front Mission and Front Mission 2. While it is a tactical role-playing game, there is a stronger emphasis on role-playing elements as opposed to strategic elements in Front Mission 3. The game progresses in a linear manner: watch cut-scene events, complete missions, set up wanzers during intermissions, and sortie for the next mission. The player travels to locations on a world map. As the player progresses through the plot, new locations are revealed on the world map. Towns and cities act as intermission points where the player can organize and set up their units for the upcoming mission. New to Front Mission 3 is the Double Feature Scenario - this allows the player to experience two different scenarios that exist independently of one another within the game's storyline. In other words, the player can play through two stories; while they may share common events and environments, the stories are largely unique and in essence are fully-fledged games.
Front Mission 5: Scars of the War (フロントミッション フィフス ~スカーズ・オブ・ザ・ウォー~, Furonto Misshon Fuifusu ~Sukaazu Ofu Za Uoo~) is a tactical role-playing game developed and published by Square Enix Co., Ltd., and was released in Japan on December 29, 2005. Front Mission 5: Scars of the War is the sixth main entry and ninth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 5: Scars of the War is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
A complete English translation for the original Front Mission 5: Scars of the War version was released as fan-made patch on December 29, 2009 by the group Front Mission: Series Translation Project.
Front Mission 5: Scars of the War borrows much of the core gameplay mechanics found in Front Mission 2, as well as a plethora of features from other Front Mission entries. The game progresses in a linear manner: watch cut-scene events, complete missions, set up their wanzers during intermissions, and sortie for the next mission. Military bases and supply camps act as intermission points where the player can organize and set up their units for the upcoming mission.
Front Mission (フロントミッション, Furonto Misshon) is a tactical role-playing game developed by G-Craft and published by Squaresoft, and was released in Japan on February 24, 1995 for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series.Front Mission is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. A direct port of the game was released for the WonderSwan Color in Japan on July 12, 2002.
An enhanced remake of the game developed by Square Enix Co., Ltd. was released for the PlayStation in Japan on October 23, 2003, titled Front Mission First (フロントミッション ザ・ファスト). This version of the game received an enhanced port that was released on the Nintendo DS in Japan on March 22, 2007. Only the Nintendo DS port, renamed as Front Mission, was released in North America on October 23, 2007. This release marked the third time that a Front Mission title was localized and published outside Japan.